Friday, February 12, 2016

Glovepie II : pie rise - script for controlleer

It took nearly twelve hours to figure out scripting for glovepie.
But I got it.

entirely yours,
glovepie script--

//numpad to midi
debug = midi.OutDevName //Display midi device
midi.DeviceOut=2  /

Swallow (numpad1, numpad2, numpad3, numpad4, numpad5, numpad6, numpad7)

toggle(midi.channel1.Control50) = NUMPAD1/1 //mod
toggle(midi.channel1.Control28) = NUMPAD2/1 //delay
toggle(midi.channel1.Control36) = NUMPAD3/1 //reverb
toggle(midi.channel1.Control63) = NUMPAD5/1 //fx1
toggle(midi.channel1.Control86) = NUMPAD6/1 //fx2

//A1 (my dirty cabinet patch)
if numpad4 then
if var.prog1 > 1 then
var.prog1 = 1 - 1
midi.instrument = var.prog1;
end if
end if

//A2 (my clean cabinet patch)
if numpad7 then
if var.prog1 < 1 then
var.prog1 = 1 + 1
midi.instrument = var.prog1;
end if
end if


Given how many people are using their stupid fucking wii controllers to do things via glovepie, you would seriously think that the information would be easily accessible.

A1 and A2 above are in references to eleven rack patches.   Because it utilizes a series of banks and patches to store rigs, program change commands are used to achieve swap in hyperspace.
I got all souped in to having figured out the CC strings and took myself down a dark road, eventually victorolling.

So all that's left is the underbelly of my penis button snake--
except for getting glovepie to display all keyboards, sequester the foot controller, and program it in.  boosh.  kkkillzone.


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